Because of Hidetaka Miyazaki's use of real world architecture to inform his designs for Dark Souls and Bloodborne, I decided I would also look into places that could possibly inspire some ideas for my own game. I've been thinking of the inclusion of a cathedral-like building or an observatory structure with a classical Gothic style. Various cathedrals have been really inspiring but I have also found some less classically-inspired structures to be helpful too.
I'm looking into a variety of stylistic choices for my own environment, such as:
- Silhouette
- Space - Vertical & Horizontal
- Level of Detail
- Shaping - Round vs Edgey
- Location
- Colour & Material
 |
My 'World Architecture' Inspiration Board |
 |
'World Architecture' Continued |
No comments:
Post a Comment