Saturday, February 28, 2015

EP: Research - World Architecture

Because of Hidetaka Miyazaki's use of real world architecture to inform his designs for Dark Souls and Bloodborne, I decided I would also look into places that could possibly inspire some ideas for my own game. I've been thinking of the inclusion of a cathedral-like building or an observatory structure with a classical Gothic style. Various cathedrals have been really inspiring but I have also found some less classically-inspired structures to be helpful too.

I'm looking into a variety of stylistic choices for my own environment, such as:

  • Silhouette
  • Space - Vertical & Horizontal
  • Level of Detail
  • Shaping - Round vs Edgey
  • Location
  • Colour & Material

My 'World Architecture' Inspiration Board

'World Architecture' Continued

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